High End Retouching Services
High End Photo Retouching exists to provide high end commercial level retouching suitable for print. We work online and internationally.
We specialise in commercial, beauty, glamour, magazine & Notoriety, fashion and editorial using industry standard retouching techniques to retain and enhance texture and deliver flawless results.
Retouching, photo retouching, art design, freelance photo artists, fashion artists, fashion design, fashion retouching.
Saturday, June 2, 2012
Retouch images with frequency separation
Retouch images with frequency separation
Ben Secret explains how to achieve smooth yet sharp images, without losing realism
Software Photohop CS2 or later
Time needed 1-2 hours
Skills
Learn a non-destructive retouching workflow
Separate an image by spatial frequencies
Recontour shadows and highlights
One of the black arts of photographic retouching is how to
achieve the impossibly smooth, yet sharply rendered skin, textures and
fabrics seen in fashion and beauty images. Photoshop has its own high
quality smoothing and sharpening filters, but the two processes tend to
be somewhat contradictory.
In this tutorial I'll walk you through how I retouch an image from
start to finish, using a technique that enables you to selectively
process not only different areas of an image, but also different detail
levels. Frequency separation involves creating a high detail (high
spatial frequency) layer and a low detail layer from a source image - a
particularly clever method of doing this was popularised by Sean Baker, a
Maryland-based photographer and retoucher. Using this technique enables
you to smooth and rework rough and fine details independently, and
opens up some very high-quality and non-destructive methods with which
to sharpen your images.
01 In Photoshop, the first step is to ensure you're
in 16-bit mode and, using your own photo, create two duplicate layers of
your source image. Name the middle layer 'low frequency' and the top
'high frequency'. The bottom is your untouched image, which you may want
to reference later. 02 Select the low frequency layer. To create your
frequency separated image, you need to remove all the detail from this
layer. Select Gaussian Blur. The Radius setting determines the crossover
point between your high and low detail layers. This should be the point
at which very fine details like skin pores and eyelashes blur.
Experiment until you're happy. 03 Now select the high frequency layer, and go to
Image>Apply Image. For Layer, select Low frequency from the drop-down
menu, and for Blending, select Add (not Linear Dodge Add). Set Scale to
2, Offset to 0, tick the Invert box and hit OK. All being well, you
should now have a faint, fine detail layer. Change the Blending Mode to
Linear Light.
Advertisement
04 Your original image is now reconstructed with no
loss in quality. Select the low frequency layer and apply a surface blur
(Filter>Blur). You want enough surface blur to smooth out any
inconsistencies in skin tone, without smudging highlights and shadows.
I'm using Radius: 11, and Threshold: 10. 05 With your high frequency layer neatly separated,
smoothing and painting on your image becomes much less destructive. The
light here has cast some hard shadows on the girl's face. Staying on the
low frequency layer, use the Eye Dropper and a soft paint brush with
Flow set to 1% to smooth the contours of the face. 06 Select the high frequency layer and clean up any
blemishes, wrinkles and stray hairs. One of my favourite tools is the
Spot Healing Brush. Without the low frequencies, this tool becomes even
more effective, enabling you to zap unwanted details without then
creating patchy colour inconsistencies. 07 This technique also enables you to apply some
very high quality sharpening effects. Duplicate the high frequency
layer, add a mask to the new layer, copy and paste the high frequency
image into its own mask (Alt/Opt+click the Mask window in the Layers
palette), and invert it (Ctrl/Cmd+I). 08 Next create a Dodge and Burn layer to bring out
highlights and shadows where you want them. Go to Layer>New>
Layer, set the Mode to Overlay, and tick 'Fill with Overlay-neutral
color (50% gray)'. Paint on this layer with a soft black or white brush
set to 1% Flow. (The image here demonstrates how this layer looks with
the Blending Mode set to Normal.) 09 Dodge and Burn can be used with large brushes to
create dramatic highlights and shadows. I created another Dodge and Burn
layer for the background, and added some light to the image elements I
wanted to bring out, such as the cupcakes. I also created a little more
glow from the light, and darkened the shadows around the model. 10 After painting, dodging and burning the skin,
it's not unusual to find small patchy areas and inconsistencies in your
brush work. To check for this, create a Curves adjustment layer with a
very exaggerated S-curve: small tonal inconsistencies will be blown up
for easier correction. 11 Make your exaggerated curves layer invisible and
create another Curves adjustment layer to pull the shadows down a bit.
Go to the Blue Channel and add some blue in the shadows. When I'm happy
with the outcome, I duplicate this layer so I can mix it in further,
without having to change anything. 12 Now create another Curves adjustment layer to
tweak the colour. For images that need heavy colour correction, this
would be one of the first steps in the retouching process. However, here
it's more for a creative effect. Select the Blue Channel and rotate the
gradient clockwise by about 10 degrees. 13 Next add a Hue/Saturation layer and a
Brightness/Contrast layer, just to balance the image at this stage. Take
the Saturation down to -27. When desaturating an image, I set the
Blending Mode of the Adjustment layer to Color so that I don't lose any
contrast. 14 To add shine and specularity to the highlights,
create a new layer and, with white selected as your foreground colour,
go to Select>Color Range. Take the Fuzziness up to a point where you
can see only the brightest highlights, hit OK, and then fill the
selected area with white. 15 For this image I wanted a softer, dream-like
quality. The white areas you just filled might be quite grainy, so with
this layer selected, add a Gaussian Blur with a Radius of about 5
pixels. This will smooth the white highlights on the skin and add a
subtle glow. 16 I also wanted to add some depth to the darker
areas of the image, to make sure the focus is on the model and the
cupcakes. To do this, simply do the same thing again on a new layer,
this time with black selected as your foreground colour, and fill the
area in black. Mix this in at a low Opacity, somewhere around 10-20%. 17 Take a look at the image now: one thing dragging
the eye away from the model's face and towards the centre is the dark
cupcake on the sink. To correct this, I created a new layer, set the
Clone Stamp tool to Sample: All Layers in the Tool Options bar, and
replaced the dark cupcake with the yellow one next to it. 18 When retouching, some creatives like to liquify
an image as the first step but I prefer to leave it until last as this
is more of a destructive edit. I'll usually save the image as a
Photoshop file, then flatten it for this step. Here I made the nose
straighter and reduced the stretch from the earring on the earlobe.
No comments:
Post a Comment